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vintage-sierra.net • View topic - Vivendi shuts down KQIX

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Vivendi shuts down KQIX

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Vivendi shuts down KQIX

Postby Austin2359 » Thu Oct 06, 2005 1:07 pm

KQIX Project Closes Down


On September 30th, 2005, we received a letter from Vivendi Universal Games, Inc. (a.k.a. Sierra Entertainment) requesting that we cease and desist any further development of KQIX. We always knew this might happen and as stated previously, we are completely willing to comply with Vivendi's request as they are the legal owners of the King's Quest trademark. As a result, we are obligated to stop all production on KQIX.

We are not certain what precipitated this request. Whether or not they are planning to begin development on an official King's Quest sequel is unknown at this point. Vivendi is currently rereleasing the King's Quest, Police Quest, Space Quest and Leisure Suit Larry Collections now available for pre-order on Amazon.com. Exact details of the products are not available but if they prove to be worthwhile we suggest you show Vivendi that there is still a strong interest in the series.

What does this mean for the future of KQIX and Phoenix Online Studios?

For the time being we are exploring the various possibilities open to us. There are plenty of ideas floating around the team but no official direction has yet been chosen. The team has become a solid entity in the past few years and has a strong desire to continue working together on whatever project we choose to face.

We would like to thank all the thousands of fans around the globe that have shown their support for our project since its creation. KQIX: Every Cloak Has A Silver Lining was always intended to be a free, fan-made sequel that would give the series some closure. Though we had hoped to spark some curiosity we never expected so much interest would arise from the adventure game community.

To all those who supported and motivated us to always keep going and never give up we dedicate the memory of this project. May your endearing spirit for adventure never fade.



Thank you,

The KQIX Development Team

http://www.kqix.com/home.php

What a bunch of corporate *ssholes. They are getting worse than Microsoft.
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Vivendi shuts down KQIX

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Postby Kenneth » Thu Oct 06, 2005 1:19 pm

So much for the new era of adventure gaming.
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Postby Austin2359 » Thu Oct 06, 2005 1:21 pm

The only possible good thing this could mean is if Vivendi is planning on making a new game of their own. Even if they are, it will probably be some hack and slash with even less adventure elements than the Mask of Eternity.

If they aren't, they are corporate *ssholes with nothing to gain from this.
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Postby Kenneth » Thu Oct 06, 2005 1:29 pm

This makes me wonder if Vivendi will finish the rest of KQ9, AGDI and QuestStudios partnered up with Vivendi to make QFGIIVGA.
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Postby Austin2359 » Thu Oct 06, 2005 1:44 pm

My advice to the KQIX team is to take out all explicit links to old King's Quests (while leaving subliminal ones), rename and remodel the characters, and change the title to something other than "King's Quest" but still keep parts such as "every cloak has a silver lining." Then Vivendi can't do anything about it.

I said this on the adventuregamers forum, figured I'd add it here as well.
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Postby Austin2359 » Thu Oct 06, 2005 3:38 pm

A good point was made on the adventuregamers.com forum that Vivendi freaking let's AGDI reproduce its stuff with full permission, and then they don't allow a game which is completely new to be made. Where is the logic there?
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Postby Kenneth » Thu Oct 06, 2005 3:44 pm

I wonder why KQ9 wasn't asked to join with VU?
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Postby QuestCollector » Thu Oct 06, 2005 5:18 pm

They must be strongly considering developing a new quest series then.

Personally before king's quest I would much rather see a QFG since I believe it would attract more fans and also give out a strong adventure element.
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Postby Austin2359 » Thu Oct 06, 2005 5:21 pm

I did notice that the same has not happened to SQ7. Maybe they are making a new KQ. I just hope its not even more hack and slash than Mask of Eternity.
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Postby Kenneth » Thu Oct 06, 2005 5:22 pm

I hope you are right, Austin.
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Postby Austin2359 » Thu Oct 06, 2005 5:31 pm

This is how I look at it. Since the era of pure adventure games, we have been given the Mask Of Eternity. That covers King's Quest. And we have been given Magna Cum Laude. That covers Leisure Suit Larry. If they want to do a new non-adventure version of what used to be an adventure, they should at least pick a game that hasn't been done yet.

Space Quest could potentially make a good hybrid of a futuristic shooter and an adventure game as Mask of Eternity was a hybrid of hack and slash and an adventure game and Magna Cum Laude was a hybrid of a Rockstar GTA style open-ended game and an adventure game I believe (but I've never played it).
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Postby Kenneth » Thu Oct 06, 2005 6:12 pm

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Postby Spong » Thu Oct 06, 2005 6:13 pm

If we not carry out Adventure Games Through the New Millenium,Then the games must die
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Postby Maxor127 » Fri Oct 07, 2005 12:52 pm

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Postby Robin » Fri Oct 07, 2005 3:05 pm

Please take a look at the latest rules, it is essential you follow them. !
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